Company of Heroes was a way of real-time strategy (RTS) that caused damage in 2006. Offering an interesting approximation of the genus by the presence of tanks of war impact, strategies and missions made much surrounding the game has lead to several players hours of furious fighting in an atmosphere of World War II.
Tales of Valor, the second expansion of the game, uses the same formula of the title of the original, but with a number of very interesting news. Three new campaigns, three new multiplayer modes, new units in multiplayer modes, new maps and other innovations that are in this game can be played separately from Company of Heroes.
As usual, fighting in small, but intensely involved. Much action appears in campaigns Tiger Ace, Causeway and falaise Pocket. The Tiger Ace, for example, contains a method called “direct fire” in which the player will have the opportunity to directly control a King Tiger tank and recalling some classic arcade games.
Meanwhile, the news in the multiplayer modes are able to involve the players for hours and hours of beating. The “direct fire” is in the way Panzerkrieg, while Invasion and Assault modes offer new challenges for fans of fighting soldiers.





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